Couple of highlights:
- Temporal Transponder will be fixed… really interested to see this!
- Turn rate will be fixed (finally… again)
- Bio-Neural Warhead will actually function properly
- Get ability to turn off ship visuals (thank the space barbie gods!)
- Temporary Hit Point meter has been added… curious about this
- Swapping uniforms from command window added… let’s see if tailor has been fixed in anyways as well
- Delphic Antiproton Weapons have been fixed concerning Beam Overload… wait… what?!?!?
- Fixed Invincibility Trait to work with Continuity from Temporal Spec… wait… what again?!?!?!
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